copy-ue4-plugin.py¶
Patch and get back sources
usage: copy-ue4-plugin.py [-h] [--loglevel {DEBUG,INFO,WARNING,ERROR}]
[--logformat LOGFORMAT]
{checkout,checkin} ...
Positional Arguments¶
command | Possible choices: checkout, checkin |
Named Arguments¶
--loglevel | Possible choices: DEBUG, INFO, WARNING, ERROR Set the script log level |
--logformat | Set the script log format |
Sub-commands:¶
checkout¶
Checkout files into game directory
copy-ue4-plugin.py checkout [-h] [-n] [--quiet] [--progress] destination
Positional Arguments¶
destination | Set the root of the game to checkout or checkin. This must be the game directory, not the engine directory. |
Named Arguments¶
-n, --dry-run | Performs a dry run, only listing what would be copied Default: False |
--quiet | Suppress progress log. Default: False |
--progress | Show progress log. Default: False |
checkin¶
Checkin files back into SDK directory (mostly used internally)
copy-ue4-plugin.py checkin [-h] [-n] [--quiet] [--progress] destination
Positional Arguments¶
destination | Set the root of the game to checkout or checkin. This must be the game directory, not the engine directory. |
Named Arguments¶
-n, --dry-run | Performs a dry run, only listing what would be copied Default: False |
--quiet | Suppress progress log. Default: False |
--progress | Show progress log. Default: False |