Genvid Session Manager¶
The GenvidSessionManager
prefab object initializes your broadcast session.
You need to place this object
in the scene with Activate SDK
selected to have the Genvid SDK
activated when starting the game. This object contains various
properties that can be activated depending on your needs:
- Activate SDK
- This allows you to quickly activate/deactivate the Genvid SDK. Any prefab object on the scene will find the Genvid Session Manager and verify that it is active. It is possible to set this option to true by using the argument -Genvid when launching a Unity application.
- Auto Initialize
- When checked, this option performs the initialize process for the Genvid SDK when starting the application (Awake). This needs to be done once in your application if you want to activate the Genvid SDK.
- Session
- The
GenvidSession
object used in the project needs to be added here to be able to activate properly. - Activate Debug Log
- When checked, this option will display logs about the Genvid SDK for any successful operation done by the prefab.