package.py¶
Unity Package Build Utility
usage: package.py [-h] [--loglevel {DEBUG,INFO,WARNING,ERROR}]
{all,build,package} ...
Positional Arguments¶
command | Possible choices: all, build, package |
Named Arguments¶
--loglevel | Possible choices: DEBUG, INFO, WARNING, ERROR Set the script log level |
Sub-commands:¶
all¶
Build and package the Genvid Unity Plugin
package.py all [-h] [-vs {2012,2013,2015}] [-c {Debug,Release}] [-cl]
Named Arguments¶
-vs, --vsversion | |
Possible choices: 2012, 2013, 2015 Visual Studio version (def: “2015”) Default: “2015” | |
-c, --conf | Possible choices: Debug, Release The configuration (def: “Release”) Default: “Release” |
-cl, --clean | Clean the build before building it Default: False |
build¶
Build the Unity Plugin
package.py build [-h] [-vs {2012,2013,2015}] [-c {Debug,Release}] [-cl]
Named Arguments¶
-vs, --vsversion | |
Possible choices: 2012, 2013, 2015 Visual Studio version (def: “2015”) Default: “2015” | |
-c, --conf | Possible choices: Debug, Release The configuration (def: “Release”) Default: “Release” |
-cl, --clean | Clean the build before building it Default: False |
package¶
Create a unitypackage
package.py package [-h] [-vs {2012,2013,2015}] [-c {Debug,Release}] [-cl]
Named Arguments¶
-vs, --vsversion | |
Possible choices: 2012, 2013, 2015 Visual Studio version (def: “2015”) Default: “2015” | |
-c, --conf | Possible choices: Debug, Release The configuration (def: “Release”) Default: “Release” |
-cl, --clean | Clean the build before building it Default: False |