Unreal Engine Genvid SDK Editor Module

The Genvid MILE SDK editor module provides an easy way to switch between SDK versions.

To open the Genvid SDK editor window, click the Genvid MILE SDK icon in the Unreal Engine editor toolbar.

A Genvid SDK editor icon.

The first time you open the editor window, there won’t be a preselected SDK version.

A Genvid SDK editor default.

SDK Selector

Under SDK Selection, the Selected SDK Directory dropdown lists all known SDK installations on your machine. Select an option from the dropdown to copy the include, win32, and win64 folders from the target SDK directory to your game.

A Genvid SDK editor selection.

Refresh SDK Installations

If you install or uninstall a version of the SDK while the Genvid SDK editor window is open, click the Refresh button to update the selection dropdown.

Version Verification

The Genvid SDK editor module verifies that the version of the Genvid library used in your project matches the one in the selected SDK directory.

The verification is done when:

  • The Genvid SDK editor window is opened.

  • A selection is made through the SDK Selection dropdown.

  • An SDK directory is added using the Manual Search button.

  • The SDK selection is updated through the Refresh button.

The result is displayed in the Version verification section.

Versions matching:

A Genvid SDK editor manual search.

Versions not matching:

A Genvid SDK editor manual search.