What is a MILE?
Massively Interactive Live Events
MILEs are cloud-powered, highly engaging, live broadcast events that allow audiences of any size to have meaningful interactions with the content being streamed.
With MILEs, you can reach and monetize brand new audiences with a relaxed but engaging set of experiences which combine the most compelling aspects of games and broadcast media.
Genvid offers a variety of data streams alongside your video, enabling new forms of interaction.
Produced in partnership with BANDAI NAMCO Entertainment and developer Early Cross, PAC-MAN COMMUNITY is free and exclusively available on Facebook Gaming as an Instant Game that creates rich social interactions between Facebook’s global audience.
A MILE in Times Square, in partnership with Intel
Rival Peak, exclusive to Facebook, is the world’s first purpose built MILE.
Place bounties on combatants in tense, space-based dogfights.
A free-to-play single or co-op multiplayer adventure in the world of Nogosaua, Deadhaus Sonata is unlike anything you’ve previously experienced.
A genre defining MILE that brings PvE and PvP together with PvV (player vs viewer).
Demolition Robots K.K. (DRKK) is four-player arcade action game. Built with Unity and the Genvid SDK, the game puts 4 players in the roles of destructive robots tasked with leveling a city building by building.
Your First MILEOur dedicated team of engineers, programmers and cloud specialists can make your first MILE easy. Get in touch today to discover what we can do for you.
Why choose Genvid for your MILE?
Broadcast to the biggest platforms
The Genvid MILE SDK allows you to reach audiences on the world's biggest livestreaming platforms, and any other video-capable network! Find your audience on Facebook, YouTube, Twitch and more.
Full suite of support services
We offer a complete set of services to support your product from development to deployment and beyond. Our trusted team of experts can help you at every stage of the process.
Low-cost business model
Our model is based on your success. We don't take a penny until you release your commercial MILE to the public, and all costs are scaled by audience size.
Engine agnostic toolkit
We're official support partners of both Unity and Unreal, but our Genvid MILE SDK is also compatible with all major engines, as well as proprietary software.