unity.py

Unity sample script

usage: unity.py [-h] [--loglevel {DEBUG,INFO,WARNING,ERROR}]
                [--logformat LOGFORMAT] [-c CLUSTER_ID]
                {sdk-version,version,env,build,build-cloud,load,prepare,unload,upload-images}
                ...

Positional Arguments

command

Possible choices: sdk-version, version, env, build, build-cloud, load, prepare, unload, upload-images

Named Arguments

--loglevel

Possible choices: DEBUG, INFO, WARNING, ERROR

Set the script log level

--logformat

Set the script log format

-c, --cluster_id

The cluster id. If not set with the command line, uses the environment variable GENVID_CLUSTER_ID if it exists. Otherwise defaults to ‘local’

Default: “local”

Sub-commands

sdk-version

Print current SDK versions

unity.py sdk-version [-h]

version

Print current versions

unity.py version [-h]

env

Print used environment variables.

unity.py env [-h]

build

Build the specified target

unity.py build [-h] [-d] [-b] [-g GAME_DIR] [-v VERSION]

Named Arguments

-d, --debug

Build the game in debug

Default: False

-b, --bit32

Build the game in 32bit

Default: False

-g, --game-dir

The game directory (relative to the current directory) (default: “app”)

Default: “app”

-v, --version

The engine version to use

build-cloud

Build the specified target for the cloud

unity.py build-cloud [-h] [-d] [-b] [-g GAME_DIR] [-v VERSION]

Named Arguments

-d, --debug

Build the game in debug

Default: False

-b, --bit32

Build the game in 32bit

Default: False

-g, --game-dir

The game directory (relative to the current directory) (default: “app”)

Default: “app”

-v, --version

The engine version to use

load

Load the specified target definition in the cloud

unity.py load [-h] [{events,game,sample,} ...]

Positional Arguments

targets

Possible choices: events, game, sample, []

The targets to load or unload

prepare

Install the Genvid package into the sample project

unity.py prepare [-h]

unload

Unload the specified target definition in the cloud

unity.py unload [-h] [{events,game,sample,} ...]

Positional Arguments

targets

Possible choices: events, game, sample, []

The targets to load or unload

upload-images

Upload tutorial images to the cloud

unity.py upload-images [-h] [-b BUCKET] [-p PATH] [-u] [--region REGION]

Named Arguments

-b, --bucket

Name of the bucket to use. Default is a combination of AWS account, bastion and cluster ids.

-p, --path

The path in the bucket (default: “/images/unity_Cube”).

Default: “/images/unity_Cube”

-u, --update-config

Upload configuration in the current cluster.

Default: False

--region

Region where the images will be uploaded.