The Cloud Environment

The Cloud Environment section covers everything you need to know about setting up your project to stream to external viewers. First we walk you through configuring an Amazon Web Services (AWS) instance to run your production cluster. Then we show you how to build your project to work with that cluster and stream to external services.

For a hands-on experience, we include intructions on how to run both the DirectX Sample and Unreal Tournament Sample in the cloud.

If you would like to setup an Azure environment instead: The Azure Cloud Environment.


The functionalities present here are in beta. This code is not ready for production usage, but can be used to test your integration on the cloud.

Cloud Environment Setup and Management

This section covers setting up a cloud environment and managing environments after creating them. It also covers using custom profiles to simplify managing multiple cloud environments.

Your Genvid Project in the Cloud

This section covers how to run your Genvid project using the cluster you set up for it. It also walks through running the DirectX sample on the cloud, as an example.